Archive for April, 2008

hack of the weekend

Saturday, April 26th, 2008

Gosh, it glows…


(click to play back, ogg/theora, ~119 KBytes)

It’s all cairo and librsvg like the old version, but this time it’s slicker because of the blur and the custom-colored SVG-icon. So now all of Daniel’s issues should be solved. He and Andrea polished the background earlier this week. Now the foreground is also almost done. So no more reasons to complain I hope *g*

“Black and gold, black and gold…”

Thursday, April 24th, 2008

Ubuntu:
The heron took off… nuff said! It’s running on all of my machines for quite some time now… I’m happy! I leave the marketing-talk to the people that know this kind of business *g*

gdm-face-browser:
A first look at what will become the OpenGL/clutter-based face-browser for the new gdm…


With still a lot of work left on the graphics-side, it will take some time until I can start integrating it into gdm. But it’s rather weeks than months.

clutter:
During my ongoing entanglements with clutter I deeply miss support for mipmapping. But that will land in a patch I’m writing atm. It will do wonders to the nasty shimmering during scaling and zooming of text and images (well, textures really) in the gdm-face-browser. Check this stand-alone example-screencast…

Thanks to a tip from Matthew Allum I grabbed Ivan’s current clutter-branch, which offers a rewritten cogl (clutter’s core GL-abstration if you will), that will make written the patch a lot easier. Sofar I worked against clutter-0.6.2.

Big Buck Bunny:
Not really news anymore, but still impressive none the less was watching “Big Buck Bunny” at its world-premiere in Amsterdam. I don’t want to give away anything or provide spoilers for the people that still have not seen it. But let me say this… it is cute and funny short-film, which showcases blenders capabilities wielded by capable artists. The whole atmosphere of seeing and hearing this second OpenMovie as a 35mm print in a cinema gave me goose-bumps! It was a wicked feeling being aware of the fact that I was witnessing a small part of movie-history in the making there at the Studio-K cinema. Also seeing “Ubuntu” being explicitly mentioned in the movie-credits gave me a cozy feeling. Thanks so much to the whole blender-community and the foundation for producing something so cool that once more is a shining example of OpenSource. I can’t wait to get the DVD of the movie and the game! After the movie I had the chance to talk a bit with Andreas Goralczyk, Brecht Van Lommel, and Ton Roosendaal… a 10 on the OpenSource-rock-star-scale *g* What a terrific experience all this was!

gtk+-hackweek interviews:
This weekend I should get the time - finally - to edit and upload the first bunch of interviews from the gtk+-hackweek in Berlin. Big big sorry for the delay! Anybody who wants to offer hosting- and/or mirror-space?